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Old Aug 19, 2006, 01:49 AM // 01:49   #1
Frost Gate Guardian
 
Join Date: Jul 2005
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Default New to Rt needs advice

Last night, I made a new Rt character. She's an Rt/N.

Getting to 20th level was not a problem, since I was able to run her thru all the Shing Jea quests and missions with my Ranger, and just finished Mayhem this morning. I equipped her with 60AL halcyon armor at Kaineng. And a Restorer's Straw Effigy and Wayward Wand from Divine Path. Basically, she is fully loaded except on Elites...which she has none.

For her first coop mission with other humans, I set her up like this:

Restoration: 12 + 3 + 1
Spawning: 12 + 1

(1) Boon of Creation
(2) Recuperation
(3) Life
(4) Mend Body and Soul
(5) Soothing Memories
(6) Feast of Souls
(7) Spirit to Flesh
(8) Flesh of My Flesh

To be honest, the results were less than stellar. Poor (non existent) energy management. Feast of Souls good for one massive healing burst, but not something you can use a whole lot cause it takes spirits. No defense, no offense....a crappy monk wannabe.

Now let me say what I wanna build.

A couple weeks ago in Raisu's Palance, I was using my Mo/Me, needing Masters on this last mission in order get Protector title. The only other healer in the group was an Rt/N. I thought I'd have my work cut out for me, cause Shiro'ken elementalists can deal a boatload of damage.

Guess what? That Rt/N was so damned good that I couldve slept thru the entire mission. She cranked out massive amounts of area healing, whether thru spirits or whatever I'm not sure. But it was a lot and it came out fast. So fast that my monk was wasting energy casting Orison and Dwayna's Kiss on guys she had already healed back to full health.

Unfortunately, I didn't pay enuf attention to what she was doing. But she was damned good and she was an Rt/N.

Can anyone telling me how she was doing it? Thanks in advance
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Old Aug 21, 2006, 07:23 PM // 19:23   #2
Forge Runner
 
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That ritualist uses Ritual Lord (e).

Since you are not holding an item, drop Soothing Memories and get Spirit of Light.

If you are going to use Spirit To Flesh, drop Feast of Souls and pick up Destruction. With 0 attributes into Channelling, you do 1 point of damage per second it exists to all foes near by. The damage is the icing on the cake (hope you don't have a sweat tooth, because there isn't much icing on this cake), the main reason for Destruction is because it recharges within 20 seconds (the shortest time for any binding ritual) and the fact that you want to use Spirit to Flesh (mass heal people near by). So, you heal with a little damage in the end.

Now I can't say what spells were used, but RL is definately one of them. I too have a Rit/N, but I also don't have RL.

Hope this helps.
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Old Aug 21, 2006, 08:02 PM // 20:02   #3
Lion's Arch Merchant
 
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without any description, its kinda hard to know which spell did the ritualist used, there a lots of way to heal insane amount of HP in a very short time.

He might use the standard ritual lord and use spirit to flesh, he also might use one of the variant ritual lord, like restoration ritual lord, his protection ability is weaker, but he can take life spirit, with ritual lord, the recharge isnt bad, if anyone is in danger, use spirit to flesh to sacrifice the life spirit.

A ritual lord core skill are boon of creation and obviously, Ritual Lord.

Then they pick up 3-4(5 is doable but you need to watch your energy and you sometime need to skip 1 spirit depends on situation) spirits depends on the build, communing offensive, commuing protection or communing-restoration.

Then you can equip either a hard res(Generous Was + FomF, Lively was Naomi/Restoration is good option in the deep for the spell failure room) or just a decent spirit heal.
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Old Aug 21, 2006, 08:54 PM // 20:54   #4
Frost Gate Guardian
 
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Thanks, Pick Me and Silver Fang, for the helpful posts. The thing that was so impressive about the Ritualist I saw was her ability to restore the entire party to full health (or close to it) after a couple Shiro-ken elementalists laid down some nuke on us.

Even with 16 Divine Spirit and 15 Healing Prayer, my monk can't fix up that kind of damage that fast (if you've been to Raisure Palace, you know what I'm taking about - the whole party 3/4 dead in a second). It convinced me that there are some situations where a Ritualist might actually be BETTER as a party healer than a monk.

But I have also noticed that a Ritualist takes a lot more skill to play than a monk. A monk is point and click. A Rt has a lot more to worry about placing spirits and stuff. I still looking forward to getting Ritual Lord -- but it's been a slow process. PUGs dont clamour to get a Rt like they do for a monk
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Old Aug 21, 2006, 09:36 PM // 21:36   #5
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Quote:
Originally Posted by easyg
Thanks, Pick Me and Silver Fang, for the helpful posts. The thing that was so impressive about the Ritualist I saw was her ability to restore the entire party to full health (or close to it) after a couple Shiro-ken elementalists laid down some nuke on us.

Even with 16 Divine Spirit and 15 Healing Prayer, my monk can't fix up that kind of damage that fast (if you've been to Raisure Palace, you know what I'm taking about - the whole party 3/4 dead in a second). It convinced me that there are some situations where a Ritualist might actually be BETTER as a party healer than a monk.

But I have also noticed that a Ritualist takes a lot more skill to play than a monk. A monk is point and click. A Rt has a lot more to worry about placing spirits and stuff. I still looking forward to getting Ritual Lord -- but it's been a slow process. PUGs dont clamour to get a Rt like they do for a monk
You have it easy as a Rt/N, you can advertise yourself as a MM and you can get Flesh Golem fairly early in the game compare to the useful ritualist elite. ritual lord, attuned was and vengeful was. pump up your attribute on spawning power, Death magic and restoration(Death should be at 12)

use boon of creation since the summon use lots of energy.

Anyway, the order or casting spirit is important once you got ritual lord

Shelter -> Union -> Displacement have different effect than
Union -> Shelter -> Displacement

Displacement always cast after Shelter and Union, the order of Shelter and Union have different effect.

1 Union -> Shelter = you take 10% of Max HP - 15 damage or damage - 15.
2 Shelter -> Union = you take 10% Max HP damage or damage -15.

#1 can make your take less damage if the damage you going to take is more than 10% of Max HP
#2 can make Shelter lives longer if the damage you going to take is less than 10% MAX HP + 15

so, if you constanly taking 80 damage in a area, Union -> Shelter is better, otherwise if the damage you taken is about 45-55 or 50, its better to use Shelter -> Union

Last edited by Silver_Fang; Aug 21, 2006 at 09:45 PM // 21:45..
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Old Aug 22, 2006, 02:08 PM // 14:08   #6
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Quote:
Originally Posted by easyg
Thanks, Pick Me and Silver Fang, for the helpful posts. The thing that was so impressive about the Ritualist I saw was her ability to restore the entire party to full health (or close to it) after a couple Shiro-ken elementalists laid down some nuke on us.

Even with 16 Divine Spirit and 15 Healing Prayer, my monk can't fix up that kind of damage that fast (if you've been to Raisure Palace, you know what I'm taking about - the whole party 3/4 dead in a second). It convinced me that there are some situations where a Ritualist might actually be BETTER as a party healer than a monk.

But I have also noticed that a Ritualist takes a lot more skill to play than a monk. A monk is point and click. A Rt has a lot more to worry about placing spirits and stuff. I still looking forward to getting Ritual Lord -- but it's been a slow process. PUGs dont clamour to get a Rt like they do for a monk
People tend to be more ignorant about the Ritualist because they are not as familiar with them as they are with a Monk. So don't fret, they'll come around.

I've always considered Rits as a party healer and a Monk as an individual healer.
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Old Aug 22, 2006, 02:44 PM // 14:44   #7
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Preservation is an awesome ritual....does however mean you can't take Ritual Lord.

I would personally take Lively was Naomei over Flesh of my Flesh. You can res multiple people in one go that way. Can also work well Mid Battle, if you let another healer what you're about to do, then rush in and drop the ashes on, say, the three warrior corpses in the middle of the battle they will all get ressed and just need their health topping up.

Until I got far enough through the game to get Ritual Lord I found Spirit Channelling to be a good energy management skill, you get it from Cho, Spirit Empath in the Shenzun Tunnels (next to the portal into Nahpui Quarter Explorable) - I got quite a bit of use out of it since I could get it even when I wasn't too far through the game.
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Old Aug 22, 2006, 08:25 PM // 20:25   #8
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I think that rit might have used Feast of Souls ... Destroy all allyed Spirits in the area and heal the Whole party for 1xx hp each spirit destroyed this way..

With 2-4 spirits up this can easyly give a 300 hp party heal..

~Shadow
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Old Aug 22, 2006, 09:58 PM // 21:58   #9
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personally i prefer the offensive side of rits... DOOM ftw


but this is inspiring a class change for me

Last edited by Horseman Of War; Aug 22, 2006 at 10:06 PM // 22:06..
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Old Aug 23, 2006, 01:33 AM // 01:33   #10
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Quote:
Originally Posted by Horseman Of War
personally i prefer the offensive side of rits... DOOM ftw


but this is inspiring a class change for me
Doom is SO LOVELY when you don't have Rit Lord and are in dire need of offense. Using it on a Afflicted Warrior while he uses Frenzy makes me smile so much.

Unless it's a Rt/N though, I've yet to see an effective offensive ritualist early in the game. The Ritualist normally plays healer early game until Rit Lord where it becomes a permanent Prot Spirit + Shielding Hands + Distortion when used effectively. I do have a big question though, does Rit Lord work on Ranger's Nature Spirits?
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Old Aug 23, 2006, 11:33 AM // 11:33   #11
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Quote:
Originally Posted by Jeff Highwind
I do have a big question though, does Rit Lord work on Ranger's Nature Spirits?
Yes it does.

I was thinking about a Ranger Spirit Spammer(using Ranger as Main profession), using maybe energizing wind and quicken spirit. Then you can use preservation or wanderlust elite instead of Ritual lord. This of course cannot sub Ritual lord for protection ritual lord since the spirit die too fast, at least 75% recharge is needed.
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Old Sep 02, 2006, 06:49 PM // 18:49   #12
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I'm also curious about these Rt healers because a couple of weeks ago, I was helping with the Raisu Palace mission with my warrior. We also had 1 monk(my alliance leader) and 1 Restore Rt, who was the leader of his guild, which joined our alliance recently. The monk said over Vent that he wasn't doing much, so it must have been the Restore Rt. I think I'm gonna try to convince him to share his build with me..
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Old Sep 02, 2006, 11:45 PM // 23:45   #13
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One way of healing the entire party really fast is

Life + Destruction + Ritual Lord + Feast Of Souls

Or u can replace Feast Of Souls and get constant AoE bling and nice dmg.
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Old Sep 03, 2006, 12:04 AM // 00:04   #14
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http://gw.gamewikis.org/wiki/Builds

You will find rit ones with an elite, and click on the elite, it will tell which boss to get it from and where to find the boss.
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